
CoursesAJAX & Rich Internet ApplicationsInstructor: Mark DuBois Prerequisites: A sincere desire to learn more about this emerging field. Participants should also possess a working familiarity with some object oriented programming language and some web page development experience. We will start with the fundamentals and build our knowledge and skills as the course proceeds. No extensive prior knowledge of XML, JavaScript, PHP, or VB.Net or C# is assumed. We can adjust the pace of the class depending on the knowledge and skills participants bring to class. Expected outcomes: Upon completion of this track, participants will learn the following concerning the Flash MX 2004 Professional environment with Actionscript 2.0:
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CISCO Critical Infrastructure Assurance Group (CIAG) Security BootcampInstructor: Cisco Systems Staff The program consists of 5 days of extensive, lab intensive, hands-on security exercises. Topics include router security, firewalls, virtual private networks and intrusion detection and protection. Prerequisites: Basic understanding of routers, firewallsis and networking is required. Expected Benefits: Participants will receive:
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CyberSecurity - Ethical Hacking/Penetration TestingInstructor: Erich Spengler Description: This course covers foundation for the Certified Ethical Hacker (CEH) certification. This course will go into more depth using the tools and concepts than a basic IT security course. Participants will study the concepts, principles and techniques supplemented by hands-on exercises for defending an attack. These methodologies are presented within the context of properly securing the networks. The course will emphasize network attack defense methodologies with an emphasis on student use of network attack techniques and tools. Topics addressed include; Ethics and Legal Issues, Foot printing, Scanning, Enumeration, System Hacking, Trojans and Backdoors, Sniffers, Denial of Service, Social Engineering, Hacking Wireless Networks, Virus and Worms, IDS, Buffer Overflows, and Penetration Testing Methodologies. Students participating in this course need a solid understanding of personal computers and the Windows operating system. Prerequisites: Hands on experience and an intermediate understanding of PC system hardware and the Windows operating systems. Expected Outcomes: Upon completion of this track, participants should be able to:
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Digital Forensics IIInstructor: James Lewis Description: This course is a continuation of Computer Forensics I and includes the analysis of image files of varying complexity and content, how to acquire volatile information from computer devices, identify, recover and reconstruct corrupted document files, identify anti-forensics tools and techniques, analyze critical system files for digital evidence and introduce a business portfolio for establishing a computer forensics field office. Prerequisites: Successful completion of Computer Forensics I course. Expected outcomes: Upon completion of this track, participants will be able to:
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Emerging Educational Technologies (podcasting, wikis, blogs, RSS, etc.)Instructor: Mike J. Tetreault Prerequisites: Hands on experience of the Windows operating system and basic Internet browsing knowledge. Expected outcomes: Upon completion of this track, participants should be able to:
For schedule and more informatiosn Using Engaging Technologies to Increase Student Motivation and LearningInstructor: Larry Langellier This course will focus on numerous technologies that can be used to actively engage your students with the subject matter being learned. A wide variety of tools will be introduced and many of these tools are even available for free! These tools can be used for:
Additionally, enrollments in Computer Science and Management Information Systems programs have declined in recent years. There are a number of reasons for this trend, many that we cannot control. However, one thing we can do is introduce youngsters to our programs in exciting and engaging ways. The technologies covered in this course can also be used for:
Of course, in the spirit of Constructivist learning, this course will be taught in an active, hands-on fashion. Tools that will be introduced: Squeak/Etoys* - Squeak is a "media authoring tool" -- software that you can download to your computer and then use to create your own media or share and play with others. You can learn more at http://www.squeakland.org and http://www.squeak.org. Squeak was developed by Alan Kay, the father of object-oriented programming, the mouse, and Graphical User Interfaces (while at Xerox PARC). He was inspired by the work of Jerome Bruner (constructivist learning theories) and Seymour Papert (the creator of the Logo programming language and Lego Mindstorms Robots). Alice* - The focus of the Alice project is to provide the best possible first exposure to programming for students ranging from middle school to college. It removes barriers that currently prevent many students from successfully learning to program a computer. Alice makes it much easier for students to create programs. Students drag-and-drop words in a direct manipulation interface. In addition, Alice reifies object-based programming by providing animated, on-screen 3D virtual objects. Alice was developed at Carnegie Mellon. More details on Alice can be found at http://www.alice.org. Lego Mindstorms Robots – The Lego Mindstorms Robotics Invention System is a product that can be purchased at local retail outlets or through educational suppliers. The basic components of the set are a wide variety of Lego Technics parts, a programmable computer brick, motors, and several different sensors (including light, sound, ultrasound, rotation, etc.) This system can be used in a wide variety of ways. Students can learn how to program using a drag-and-drop programming environment, be introduced to engineering and simple machine principles, participate in competitions to solve a variety of challenges, and even use the computer brick and sensors to do science experiments. For more information you can visit http://www.legomindstorms.com. PicoCrickets – Crickets are much like a combination
of the previously mentioned Lego Mindstorms Robots crossed with an arts
and crafts kit. Like the Lego Robots, this kit comes with a programmable
brick, motors, and sensors. However, instead of working to build a mechanical
robot, the focus is on making artistic creations with lights, sound, music,
and motion. You can learn more about PicoCrickets at http://www.picocricket.com. Prerequisites: A basic understanding of computer programming would be helpful (but not required) for this course. No specific programming language knowledge is required. Expected outcomes: Upon completion of this track, participants will be able to:
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Voice Over IP (VoIP) - Orientation/FoundationInstructor: Jim Conley & Lyle Frantz This course will provide an overview of equipment needs and lab setup requirements to offer an introductory course in IP Telephony. Instructors will have the opportunity to work through many of the labs during the class. Prerequisites: This course is intended for individuals who have completed semesters 1-4 of the Cisco Academy CCNA training or have CCNA certification or equivalent experience. Expected outcomes: Upon completion of this track, participants should be able to:
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Windows Vista & Office 2007 (This class is full and closed to new registrations)Instructor: Corinne Hoisington Prerequisites: Hands on experience and an intermediate understanding of PC system hardware and the Windows operating systems. Expected outcomes: Upon completion of this track, participants should be able to:
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